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10 xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 9 ROMMEL'S REVENGE 9 Press space to continue 6 Illustration by 6 D. de Leuw of Leeuw Graphics 6 4 ZXCVASDFGQWERT1234509876POIUY 4 888888888888 3 by 6553500 3 and Design Design Software 3 Z - Turn Right 3 You have scored 4200 3 You have beaten Snoopy 3 X - Turn Left 3 Written by 3 V - Volcano On/Off 3 This is a new high score 3 Tank Controls 3 System Controls 3 Space - Fire 3 So Mits Off!! 3 R - Radar On/Off 3 Press space to play 3 Please enter your name 3 Nazir's vindaloo curry sauces are great 3 N - Move Forward 3 M. S. Horsley 3 M - Move Backward 3 High Score : Mennex 4200 3 Hello Simon, having fun? 3 Game Design by 3 Design Design Software 3 88888888<<<<<<<<<<<<<<<<<<<<'' 3 3 - Quit Present Game 3 2 - Sound Off 3 1 - Sound On 3 ---------- 3 (c) 1983 Crystal Computing 3 $ $ 3 2 zxcvasdfgqwert12345 2 xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 2 reihe=reihe+1 2 p(player)-ges=0 2 l(player)=legs 2 l(player)=l(player)+1 2 jlk}jlkLjlk 2 f~<<|`|~f~<~~ 2 by Bob Hamilton 2 Z0 D@DxD D 2 Someone ! 2 DOOMSDAY CASTLE 2 CALL COLOUR 2 C$="WEITER MIT EINER TASTE" 2 BOTTOM ROW =FIRE 2 <Press any key for options 2 ;l(player) 2 ;" W=WEITERSPIELEN M=MENUE " 2 ;" " 2 88888888888888 2 8888888888888 2 8(((((((((88 2 0`<~f<<f~<<~f~> 2 .........10 pts 2 -z,v*r'o$l j 2 (TBR*DEG): 2 $$$$$$$$$$$$$$$$$$$$$ 2 $$$$$$$$$$$$$$$$$$ 2 $$$$$$$$$$$$$$$$$ 2 $ $ 2 $ $ 2 "Up*Qp#"Qp 2 "Herzlichen Glueckwunsch !" 2 ")/5;AGMSY_ekpv{ 2 !!!!!%%%%% 2 DRILLER TANK 2 < > 2 2 1 ~~~~~~~<~~~~~~~< 1 ~~BBBBHxBB~~ 1 ~|<~ffff~< 1 ~|<~f``f~<<~ffff~<<~f~|lnf~~`||`~~|~f||f~|<~ffff~<<~ffffffffffff~<>~`|> 1 |screen CP 1 {pool C& 1 {mc C@ 1 {gp+q+w###>C2 1 zebraudgCX 1 zebramc Ct 1 zebra BG 1 zahl=z(i): 1 your name to the Doomsday Castle 1 ylightcycBq 1 y4x4w4v4z4{4|4 1 x|<>??????? 1 xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 1 xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxB 1 xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx, 1 xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx PRESS TOP ROW (KEYS 1-0) FOR A DEMONSTRATION PRESS 2ND ROW (Q-P) FOR PLAYING INSTRUCTIONS PRESS 3RD ROW (A-ENTER) TO SET KEYBOARD/JOYSTICK MODE PRESS BOTTOM ROW (CAPS-SPACE) TO PLAY 1 xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 1 xxxxxxxxxxx KEY IN 1ST CHARACTER OF CODE (JUST PRESS 'ENTER' FOR LEVEL 1) MISTAKE - TRY AGAIN HOW TO PLAY WHEELIE PRESS ANY KEY FOR NEXT PAGE 2ND3RD4TH5THWITTYSHARKBEBOPXENONZX83B2MQL3HRME2HRME2x 1 xxxxxxx PRESS TOP ROW FOR STANDARD MODE (SEE INSTRUCTIONS) PRESS 2ND ROW FOR THE KEMPSTON JOYSTICK INTERFACE PRESS 3RD ROW FOR AGF INTERFACE PRESS BOTTOM ROW TO SELECT OTHER PRESS KEY (MOVE JOYSTICK) FOR HANDS OFF KEYBOARD (OR JOYSTICK TO CENTRE) LEFT RIGHT UP DOWN FREEZE(=JOYSTICK FIRE BUTTON) 1 xxxxxxnnnnnnndF2 1 xxxxnnndF2 1 xlcmc C 1 xYOU ARE TRAPPED on strange roadsYour only hope of escape is to find the ghostrider & then beat him in a life-or-death race. You start at one end of a systemof roads while the ghostrider dozes at the other.To find him head right, getting past hazardsbacktracking from dead-ends,and avoiding the deadly wildlife. If you reach the ghostrider and touch him to wake him,the race back can begin. Touching him again is fatal, as is losing therace, but at least he scares thewildlife. He does have one smalladvantage-he can go through rockIf you somehow win you will be given the code to the next levelfor the next time you play. INPUT - When WHEELIE is lOaded it assumes that you are going touse the keyboard, with differentgroups of keys to control the bikers movements.(See next page)Using thE keyboard like this lets WHEELIE respond to several keys at once You can select specific keys by changing the joystick/keyboard mode. Options exist for Kemps 1 x5.Zw Z4.+~ 1 w2 } 1 uxxxxxxxxxxxxxxxxxxxxxx 1 udg CX 1 typing the relevant number 1 things like that ! Send us your 1 the Universe and escaped the 1 t```rr```s 1 score and code so we can add 1 rticchess" 1 roll of honour. Now you can try 1 reihe=reihe-1 1 reihe=r(pl) 1 r(pl)=reihe 1 qaq`rrrrrrrrr``````````rrrrrrrrr`a 1 q``````````````````````````````a 1 q$=q$+a$(mult)+" = "+ 1 q$="SCORE:"+q$ 1 q$="Ring = 25 Punkte.": 1 q$="Bullauge = 50 Punkte.": 1 q$="Ausserhalb = 0 Punkte.": 1 pxp!~pxxxpPH 1 pool @ 1 played you some triumphant tune 1 p=mult*zahl 1 p(player)=p(player)-ges 1 p(player)=p(player)+1 1 p(player)=51 1 p(player)=50 1 p(player)=26 1 p(player)=25 1 p(player)=21 1 p(player)-ges<0 1 p(`!=pV### 1 p$=p$+" ": 1 o~,24x~!&x6 1 or keyboard option by simply 1 of dislocating spanner bugs of the paranoid limb lickers of the demonic gnashers of the bouncing scales of the funky chickens of fizzing gargleblasters of the crazy egg timers of the teacup bound spiders of the cosmic gyroscopes of the maniacal munchers of the goggling eye balls of the dripping taps of the mutating cactii of the sparring quadropus of spilling bubbly glasses of the squishysquashers of the rampant organ pipes of the steaming teapots of the indecisive umbrellas of the weaving wedges of pulsating blob monsters of raining weather clouds of the beady eyed megaflies of the rotating tiddlywinks of the perpetual headbangers 1 n$(i),f$(i),t$(i) 1 n$(files,32 1 mxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 1 m,n;j$(a): 1 m,n;i$(a): 1 m,n;h$(a): 1 m,n;d$(a): 1 m,n;c$(a): 1 m,n;b$(a): 1 m,n;a$(a): 1 llc$ C 1 ightcycle" 1 i$="ANGREIFER SIND VERNICHTET" 1 i$="0"+i$: 1 h:x\<2Zx!*x~ 1 h$="AUSGEZEICHNET! ALLE" 1 ges=ges/mu: 1 final explosion. We could have 1 ffff):HZA:HZA<16 1 f$(files,8 1 dddddddddddddFF2 1 d$="ZERSTOERT WORDEN." 1 d!(h"Px*Px",x 1 c~h|e|aw^z[~\ 1 copy=41049 1 but Ziggy doesn't go in for 1 blindallC 1 as indicated below : 1 articudgCX 1 articmc Cxid 1 and finish the game more quickly 1 alpha=alpha+180 1 aBUG BYTE SOFTWARE 1 a$="WELTRAUMSTATION ZEBRA IST" 1 `kong C[a 1 ^^______________________________^^________ ^^__________________ ^^______________________________ 1 ^X_^V_W`WX````XW` 1 ^$^$^$^$^$^$^$^$^$^$^$^$^$^$^$^$ 1 Zkb{+-e3X' 1 You've just successfully saved 1 You may use a KEMPSTON JOYSTICKto control direction and speed(fire button) if connected. Type1) to use a KEMPSTON JOYSTICK;2) to use the keyboard. 1 You have just left the hall 1 You have attained a high score. 1 YPLAYER 2 STARTS FROM A RANDOM POSITION ON THE RIGHT AND INITIALLY MOVES LEFT 1 YPLAYER 1 STARTS FROM A RANDOM POSITION ON THE LEFT AND INITIALLY MOVES RIGHT 1 YOU POTTED 1 Y=TN*TN+S: 1 X=TN*TN-W*C: 1 X M 1 Welches Spiel 1 Warteroutine 1 WHEN SCORE REACHES 20,000 1 WELL DONE! * YOU HAVE REACHED ONE OF*TODAY'S HIGH SCORES. * PLEASE TYPE IN YOUR NAME*(MAX 7 CHARACTERS) * AS YOU WANT IT TO APPEAR*ON THE HIGH SCORE TABLE. *TODAY'S GREATEST:CODE: 1 WELCOME TO THE WORLD OF WHEELIE!! 1 W P Q R S T U V W@P@Q@R@S@T@U@V@W`P`Q`R`S`T`U`V`W 1 W P Q R S T U V W @P @Q @R @S @T @U @V @W `P `Q `R `S `T `U `V `W 1 W I 1 VC2:LD(HL),2 1 VC1:LD B,5 1 UUU_RTR]AAaWLADLLLLLL@>3 1 UP1:LD(HL),0 1 UH=UH*RAD: 1 UH+TSS)/SF:UW: 1 UH+TSC)/SF:US:UW+(UK* 1 U$=X$+"'N": 1 U$=U$+X$+"'E": 1 ThunterkiC 1 TYPE YOUR NAME,USING DELETE TO 1 TUNNEL HALF FULL 1 TUNNEL BLOCKED 1 TO FINISH..! 1 TN,D;"EXCELLENT,COMMANDER!"; 1 THE TAPE 1 TD:TSS:S+(KN* 1 TD:TSC:TS* 1 TBR=-TBR+CR 1 TBR-HD+CR*(TBR-HD<0 1 T(TC,D)=A: 1 T(TC,C)=W: 1 T(TC,B)=S: 1 T(N,D)=T(N,D)+50 1 T(N,C)=T(N,C)+TWI: 1 T(N,B)=T(N,B)+TSI: 1 T$="DDDD": 1 T$(TC)="L": 1 T$(N)="D": 1 S}\#N#F#^#V# 1 Start tape, then press any key 1 Select the required joystick 1 Scoreboard 1 SU:DPT:PV:FU:DCH:*]\ 1 SU,"DIESELS SUBMERGED",BO,"FOUNDERED ON SEABED",EXN,"SHELLED BY DESTROYER OUTSIDE BILLET",EXS,"STRUCK MINE",CH<B,"BATTERY CHARGE EXPIRED",DCH,"DEPTH CHARGED!!",IR,"TORPEDOED....." 1 STRING:DB 14,10,9,32 1 STR2:DB"5 LIVES LEFT " 1 STAGE 1 1 SPX,SPY-B: 1 SPX+E,SPY: 1 SPX+B,SPY: 1 SPEED? 3 TO 9 1 SPECTRUMPLAYER 1 SHIFT A + D J + L SPACE 1 SHIELD POWER 1 SCORING STOPS 1 SCORES: PLAYER 1= 1 SCORE-TARGET-- 1 SAVE-Routine 1 S.......... 1 Round the clock 1 RD=RD-HPI*(RD>-H*HPI): 1 RD=RD+HPI*(RD<H*HPI): 1 Q^UIIQ]RTSUT_]TVU`^UWUXa` 1 Press C to play 1 Please wait 1 Playeranzeige 1 PWB<PWD):RJ:RJ*(RJ 1 PRESS P TO PLAY 1 PRESS ANY KEY TO CONTINUE 1 PPP@@@888@@@888880008880000000000000000000080008@ 1 PLAYER 2 WINS 1 PLAYER 2 USES KEYS: 0-UP 1 PLAYER 1 WINS 1 PLAYER 1 USES KEYS: 1-UP 1 PA=PA-G*RAD: 1 Ok 1 O H I J K L M N O@H@I@J@K@L@M@N@O`H`I`J`K`L`M`N`O 1 O =LEFT , P =RIGHT 1 O H I J K L M N O @H @I @J @K @L @M @N @O `H `I `J `K `L `M `N `O 1 Number array: 1 Normales Spiel 1 No.PLAYERS? 1 OR 2 1 NNNNNNNN99999 1 NNNNNNNN7777<<999999 1 NNNNNNNN7770 <????99 1 NNNNNNNN7770 <??9999 1 NEW HIGH SCORE 1 MPH ltFUEL| 1 MOVE GRAPHICS 1 MOVE 1 1 MNB00000 -------00000 -------00000 -------00000 -------00000 -------00000 -------00000 -------00000 -------00000 -------00000 ------- 1 MISSION CONTROLS ARE:- 1 MAMMUT INCINERATES 1 LOOK THROUGH PERISCOPE, 1 LIGHTCYCLE 1 LD(STR2),A 1 LD(65052),A 1 LD IX,STRING 1 LD IX,25250 1 LD HL,STR2 1 LD HL,BLDATA 1 LD HL,58276 1 LD HL,23200 1 LD HL,22895 1 LD HL,22606 1 LD HL,22561 1 LD HL,22528 1 LD E,(IX+0) 1 LD D,(IX+1) 1 LD C,(IX+2) 1 LD B,(IX+0) 1 LD A,(STR2) 1 KS!SZq,q.sr,r. 1 KEYBOARD OR JOYSTICK PRESS K,J 1 J$="BISHER BESTER:" 1 J$*%J/1/10 1 I~(C) 1982 ARTIC COMPUTING Ltd.AUTHOR: C.A.Thornton. . 1 IS BROUGHT INTO SERVICE 1 IMMEDIATELY 1 IIIRT[[]]^^^^^_____``abbb__bb_``aa`bbbaaaaa 1 I",+,-*-+*+*,*-+-, 1 HpHpHpHpHp, 1 Hfrenzy C 1 HZ:HZA:DW:UI:RJ:PP:PO:UD: 1 HZ,B+N;W$(N): 1 HPI=RAD*TN 1 HOW HIGH CAN YOU GET ? 1 HIGH SCORES 1 HIGH SCORE 1 HHHHHHHHHHHHHHHHOOOOOOOOOOOOOOOOHHHHHHHppppppppHHHHHHHOOOOOOOOOOHHHHHppppppppppppHHHHHFFFFFFFFFFHHHHppppppppppppppHHHHFFFFFFFFFFHHHpppppppppppppppHHHHFFFFFFFFFFHHpppppppppppppppppHHHFFFFFFFFFFHHppppppppppppppppppHHFFFFFFFFFFHppppppppppppppppppppHFFFFFFFFFFHppppppppppppppppppppHFFFFFFFFFFHppppppppppppppppppppHFFFFFFFFFFHpppppppppPPpppppppppHFFFFFFFFFFHpppppppppPPpppppppppHFFFFFFFFFFHppppppppppppppppppppHFFFFFFFFFFHppppppppppppppppppppHFFFFFFFFFFHppppppppppppppppppppHFFFFFFFFFFHHppppppppppppppppppHHFFFFFFFFFFHHppppppppppppppppppHHFFFFFFFFFFHHHppppppppppppppppHHHFFFFFFFFFFHHHHppppppppppppppHHHHFFFFFFFFFFHHHHHppppppppppppHHHHHFFFFFFFFFFHHHHHHHppppppppHHHHHHHFFFFFFFFFFOOOOOHHHHpppHHHHHHHHHHFFFFFFFFFFOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOJJJJJJKKKKKKNNNNNNNNNNOOOOOOOOOO 1 HD+TSS)/SF:W: 1 HD+TSC)/SF:S:W+(KN* 1 HD+(RD*RV/1E4 1 H.......... 1 GAME OVER 1 G @ A B C D E F G@@@A@B@C@D@E@F@G`@`A`B`C`D`E`F`G 1 FREEZES SKORK 1 FREEZES MAMMUT 1 FNC1:LD E,(HL) 1 FFFFFFFFFFFFFFF2 1 FANTASY SOFTWARE presents 1 F;" ": 1 Enter your name 1 Ein Spiel gewonnen 1 EXTRA SHEILD 1 EM=DPT<TN+F: 1 EM:FU:US-S:S1:UW-W:W1: 1 E+BY,D;" ": 1 DRILLER TANK 1 DRILLER , 1 DPT:W:UW:UD:S:US:FU:IR: 1 DIGITAL SPEECH BY: CP SOFTWARE 2,GLEBE ROAD UXBRIDGE. 1 DESTRUCTORS 1 DEG=B/RAD: 1 DDDDDDDDDDDDDDDDDDDDD 1 DDDDDDDDDDDDDDDDDDDD 1 DDDDDDDDDDDDDDD 1 DDDDDDDDDDDD 1 DDDDDDDDDDD 1 DB 88,8,120,23,120,6,152,25,152 1 Congratulations ! 1 Character array: 1 CORRECT ANY MISTAKES,AND ENTER 1 CONTROL ROOM,RAISE 1 CONGRATULATIONS!! YOU HAVE 1 CONGRATULATIONS 1 CONGRAT:CALL 42800 1 COLOUR:LD C,5 1 COL2:LD HL,22592 1 COL1:LD HL,22556 1 CO3:LD(HL),3 1 CO2:ADD HL,DE 1 CO1:PUSH BC 1 CALL PRINTSC 1 CALL 48320 1 CALL 29300 1 BY=BY+B*(BY<C): 1 BY ALAN FOTHERGILL 1 BLIND ALLEY 1 BLDATA:DB 11,56,20,56,10,88,21 1 BHY65TGVNJU74RFCMKI83EDX 1 BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB 1 BBBBBBBBBBBBBBBBBBBBBB 1 B;"PRESS A KEY": 1 B;"ENTER LEVEL OF DIFFICULTY": 1 B$="IHRE PUNKTZAHL:" 1 B THE BOUNCING HEDGEHOGSE THE WILY WALLABIESF THE KILLER BEES P ALL THAT BOUNCES p THE SWARM V SPRING AND STING DNIGHTMARE PARK 1 AwfulHack = AwfulHack + 1 1 AwfulHack = 1 1 Auswertung 1 AN EXTRA DRILLER TANK 1 AD:DJNZ AD 1 ACHTUNG COUNTDOWN 1 A;" ENEMY DISPATCHED"; 1 A-G =LEFT , H-L =RIGHT 1 @@@@@@@@@@@@@@GGGG@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@GGGGGGG@GGGGG@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@G@@GGGGGGGGGGGG@G@@@@@@@@@@@@@@@G@@GGG@GGGGGGG@@G@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@EE@@@@@@@@@CC@@@@@@@@FE@@@@@@@@@DD@@@@@@@@@CC@@@@@@@@EF@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@GGGGGGG@@@@@GGGGGG@@@@@GGGGG@@@@@GGGGG@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@GGGGGGGG@GG@GGGGGGGG@GGGGG@GGG@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@GGGGGGGGG@G@GGGGGG@GGGG@GGGG@@ 1 >drillertC 1 >doomsdayC 1 <reached today's high score 1 <Well done player you have 1 <Today's High Score 1 <START/STOP 'S' 1 <SCORE TABLE 1 <RIGHT 'Z' 1 <Press any key to continue 1 <Please type in your name 1 <LEFT CAPS SHIFT 1 <Game Option 1 <FIRE SPACE 1 <Difficulty Level 1 <ATTACK WAVE COMPLETED 1 <ABORT 'A' 1 <<<<<<<<<<<<<<<<<<<<<' 1 <50 POINTS 1 <4. Alien Ships and Fast Alien. 1 <30 POINTS 1 <3. Fast Alien. 1 <20 POINTS 1 <2. Alien Ships. 1 <10 POINTS 1 <1. Ordinary. 1 <1 or 2 Players 1 < PLAYER2 1 < PLAYER1 1 < MESSAGE TO TACTICAL COMMANDER 1 < GAME OVER 1 < Alien Guerrilla forces arenearing outer defence shields.As commander of the last line ofdefence your task is to repelthe invaders as they attempt tocapture the last laser cannons. 1 < Enter using left (Caps Shift)right ('Z') and fire (Space). 1 < Graham 1 ;p(player);" " 1 ;;;;;;;;;;;; 1 ;"an/aus": 1 ;"Zaehlt aber nicht ! ": 1 ;"Willkommen zu:" 1 ;"WEITER MIT"; 1 ;"TION EIN UND DRUECKEN SIE ENTER." 1 ;"TASTATUR" 1 ;"Spieler ";player;" (";n$(player);") hat gewonnen." 1 ;"Schade, nicht getroffen. ": 1 ;"STELLEN SIE DIE GEWUENSCHTE OP -" 1 ;"SPIELER 2 "; 1 ;"SPIELER 1 UND SPIELER 2, BITTE GEBEN SIE IHR NAMENSKUERZEL EIN.(DREI BUCHSTABEN PRO NAMEN)" 1 ;"SPIELER 1 "; 1 ;"S=STOP ANDERE TASTE=WEITER " 1 ;"Round the clock" 1 ;"OK, NEUE CASSETTE REIN..." 1 ;"Normales Spiel" 1 ;"NOW LOADING" 1 ;"Kein double oder treble !! ": 1 ;"Kein Vielfaches ! ": 1 ;"JOYSTICK" 1 ;"Gut ! Zahl getroffen ! " 1 ;"Gut ! Vielfaches ! ";ges;" Punkte.": 1 ;"EINER TASTE" 1 ;"DRUECKEN DANN 'ENTER'" 1 ;"Beide Spieler werfen abwechselndje einen Dart, wobei die Zahlen 1,2,3,..20 in numerischer Rei- henfolge und anschliessend der Ring und das Bullauge mit moeg- lichst wenigen Wuerfen getroffenwerden muessen." 1 ;"BITTE WARTEN" 1 ;"BITTE WAEHLEN SIE UND" 1 ;"All fives" 1 ;"ACHTUNG COUNTDOWN": 1 ;"ACHIM WILHELM SOFTWARE" 1 ;">> DRILLER TANKS <<" 1 ;"6 - O,P,Q,A,SYMB." 1 ;"5 - 5,6,7,8,0" 1 ;"4 - ABDRIFT" 1 ;"4 - 6,7,8,9,0" 1 ;"3 - TIMELIMIT" 1 ;"3 - All fives" 1 ;"3 - CURSOR" 1 ;"2 - DAUERFUNKTION" 1 ;"2 - Around the clock" 1 ;"2 - SINCLAIR" 1 ;"1 - Normales Spiel" 1 ;"1 - BEEINFLUSSUNG" 1 ;"1 - KEMPSTON" 1 ;"-presents-" 1 ;" WELCHES SPIEL ? " 1 ;" STEUERUNGSMENUE " 1 ;" DIVERSE OPTIONEN " 1 ;" DARTS " 1 ;" BITTE BAND STOPPEN " 1 ;" BITTE BAND STARTEN " 1 ;" DARTS! " 1 ;" A= AENDERN " 1 :UI:PWA+P4:PWB:PA-P4+CR*(PA-P4<0 1 :KN:DPT-BY/10 1 :EXS:DPT>GN:BO:BO 1 :CH:US+(UK* 1 :%^=2%^:&^ 1 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 1 9.......... 1 8<888:::88==== 1 88888888<<<<<<<<<<<<<<<<<<<< 1 88888888<<<<<<<<<<88<8<8<88<<' 1 88888888<8<8<8<8<8<<<<<<<8<<<' 1 88888888<88<<88<<888<88<<88<<' 1 88888888<888<<<<<<<8<<<<<88<<' 1 88888888<888<<<<<<<8<888<8<<<' 1 88888888<888<<88<8<<<888<<88<' 1 88888888<888<<88<8<<<888<888<' 1 88888888<888<<88<88<<888<888<' 1 88888888<888<888<<<<<<<<<<<<<' 1 88888888<888<888<888<8<<<<<<<' 1 88888888<888<888<888<88<<8<<<' 1 8888888888888888888888888888888888888888888888888888888888888888 1 88888888'''''''''''''''' 1 8.......... 1 7.......... 1 60000 POINTS 1 6.......... 1 6. TOP ROW =UP , 2ND ROW =DOWN 1 5. KEYBOARD : Q= UP , A =DOWN 1 4929940670025 1 4. MIKROGEN JOYSTICK INTERFACE 1 4,4,4,4,"D 1 36980,20685 1 300 POINTS 1 3. CURSOR MAPPED INTERFACE 1 2doomsdayB 1 2dimdestrC 1 2Y2X1Y1X2B1B2A1A2S1Slx 1 2Ti2Ui<2Mi 1 2222222222222222 1 222200.110.. 1 20000 POINTS 1 2. KEMPSTON JOYSTICK TYPE 1 11111111111111111111111 1 11//00..10./0/1.J$ 1 100 POINTS 1 10/03J$-,+ 1 1. FULLER JOYSTICK INTERFACE 1 1 OR 2 PLAYERS 1 01/1/J$*%J 1 01/.J$,*+,+ 1 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888:::::::::::::::::::::::::::::::8::::::::::::::::::::::::::::::88::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::88:::::::::::::::::::::::888888888 1 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 1 0000000000000000000000000000000000000000 > 1 00000000000000000000000000000000 1 0000000000000000000000000000 1 000000000000 1 00/10.3J$--+,++ 1 0/1./01/00..113/.10./J" 1 0//..10/031..J$( 1 0/.J$,++-#I!/1.0./0 1 0/.1./0/.11// 1 0/.0.1/ I"-++,%J./0 1 0.......... 1 /..10/0./1./2222.10/. 1 ./01.2222/.1/.0/01../ 1 ..011.002222 1 .........?? pts 1 .........5 pts 1 .........25 pts 1 .........20 pts 1 .........15 pts 1 -W/E*W/E),Y-TN,X-12 1 -W/E*W/E),Y+W/E,X+ 1 -W*W),Y+W*C,X+ 1 -GN+DPT)/7 1 -.,*+-+*,-+( 1 --,-+/+*,,-**+-+,,*,--+( 1 -+*,-*-+,-* 1 -+*,*+*-,( 1 -*,+-,**-*+-*,-,*+( 1 ,X-B,Y-TN,X-B,Y-TN 1 ,TN;"D.R. Long:6 "; 1 ,E;"Pole Star"; 1 ,D;"PLEASE REMAIN ON BILLET"; 1 ,D;"FURTHER ENEMY CRAFT EXPECTED" 1 ,-+-*,*+*+-*-,+,#I 1 ,-*%J30/01 1 ,++-**-**,--,++,**-*+,*-+ 1 ,*+,--,+*,,+-,,*,++*-( 1 +IN A 1 PLAYER GAME THE COMPUTER IS PLAYER 1 1 +----++--,**+,*+++*+*+,+--++*+ 1 +-*,+*-**,++,--,**-**-++, 1 +-*++*-,--+*,,-*+*,-*+,-+,( 1 +,+*,%J./10 1 +,*++-**--+,+* 1 ++,+--%J3.01/00 1 +" ": 1 *HP:DPT:DPT*(DPT>1 1 *1x,,,W:"x 1 *-,+-*-,*+- 1 *,-*+-,*-+*-+**,,,--*++( 1 *,-**+-,-+( 1 *,+-,*+-+-,( 1 *+,+--**-++*,+ 1 **-+*,+-*+,--+**-,,*++( 1 *(UW-W)/(S-US): 1 )TSR7PO_^]\[ZTS 1 )="einfach" 1 )="dreifach" 1 )="doppelt" 1 ):PWC:PWC+P2:PWD:(PWB-PWC)*(PWB>PWC 1 ):PO:RJ*17 1 ):HD:RV/30 1 ):EB:EB-P4+CR*(EB-P2<0 1 ):DPT:DPT>10 1 ):DI:CH+DI*RV/1E3 1 )-CR*(HD>CR)+CR*(HD<0 1 )-,*-+,-*,-+,*-,+-+,( 1 )-*++,*,,-+,,*+,--,+*, 1 ),-+-+*,-+,* 1 ),-*+*,*+- 1 ),+-,+*-,*+*-,,*+--,-*++*- 1 ),+-+,-*,+-,*-,+-*,-( 1 )+--,,++**( 1 )+--,*,,+-+**-,,*+/+-,-- 1 )+-,-+**-,* 1 )+-,*+-+*,.- 1 )++*--,,,**+-*+-*,-+*-,* 1 )++*,,-**+--,+*-+,*+-** 1 )+*,-,*-+*-**,-+,*- 1 )*+,-+,+*( 1 )*+,+-,+*( 1 )**--+,+,**( 1 )**,+,+--**( 1 )**++,,--+( 1 )%J..130/01..//0 1 (y/x))*(180 1 (p)+" Punkte." 1 (The Thing) 1 (T(N,C)-UW)>.02 1 (T(N,B)-US)>.02 1 (S1/UD):TBR:1 1 (S1*S1+W1*W1):UD: 1 ((PP-PO)*8 1 (((((((//(() 1 ((((((((((/((((()NNNNNNNN((((((((((((((((((((((((NNNN 1 (((((((((((((((( 1 ((((((((((((((( 1 '''''" FRENZY MASTER 1 ''''" Loading Schach-Programm.." 1 ''"[ TO COPY THIS MASTER BREAK INTO"'"THIS PROGRAM AND TYPE GOTO 100 ]" 1 ''"NOW INSERT A BLANK CASSETTE." 1 ''"LOADING M/C FILE."'' 1 '" ENEMY POSITION: ";U$'" COURSE: 270 DEG"'"ESTIMATED SPEED: ";X$;" KNOTS"'': 1 '" Spectrum-Schach Loader" 1 &darts B 1 &]+];]]]:]^]_]\] 1 &78'9:&=>'?@&78'9:&=>'?@&CD' 1 &&########&& 1 %cosmic C 1 %J.1/0/.01..00//11 1 $ STAGE 000 $ 1 $ R E A D Y ! $ 1 $ YOU'RE DOOMED $ 1 $ GAME OVER $ 1 #w#s#r#q#p 1 #LL*##%( !% 1 #J/.01./311..00/10/.1/0 1 #######s#r 1 "zebraudg" 1 "internal error": 1 "doomsday" 1 "articudg" 1 "Ziel des Spiels ist es, mit je- weils drei zur Verfuegung ste- henden Darts ein Vielfaches von 5 zu erzielen. Schafft man das nicht, sind alle drei Wuerfe un-gueltig. Ansonsten wird die Zahldurch 5 geteilt (z.B. 45/5 er- gibt 9) und diese Zahl wird dannabgezogen." 1 "Zaehlt das Bullauge und der Ringdarum (j/n) ?";i$ 1 "Wieviele Spiele soll ein Spielergewinnen, damit er die Gesamt- partie gewinnt (1-9) ?";legs 1 "Wieviele Punkte zu Beginn (200 - 999) ?";pun 1 "Wieviele Punkte zu Beginn (20-99) ?";pun 1 "Wieviele Partien soll ein Spie- ler gewinnen, um die Gesamtpar- tie fuer sich zu entscheiden (1-9) ?";legs 1 "Wheelie","wheelie","S" 1 "Werfen Sie mit drei Darts eine moeglichst hohe Punktzahl, die dann von Ihrem Punktestand ab- gezogen wird. Sie muessen genau auf Null kommen. Kommen Sie un- ter Null, zaehlen die drei Wuer-fe nicht." 1 "Spieler ";player;" (";n$(player);") hat gewonnen." 1 "Space Station Zebra","zebra","B" 1 "Sie koennen aber auch andere Vielfache waehlen." 1 "Rommel's Revenge","$rommels","S" 1 "Pool","pool","S" 1 "PRACTICE TORPEDO(Y/N)? " 1 "Muss der letzte Wurf ein doppel-ter oder dreifacher Wurf sein (j/n) ?";i$ 1 "Light Cycles","lightcyc","B" 1 "Kong","kong","S" 1 "Hunter Killer","hunterki","S" 1 "Frenzy","frenzy","S" 1 "FRENZY.MAS" 1 "Driller Tanks","drillert","S" 1 "Doomsday Castle","doomsday","B" 1 "Dimension Destructors","dimdestr","S" 1 "Darts","darts","B" 1 "DIMENSION" 1 "DARTLOADER" 1 "Cosmic","cosmic","S" 1 "Blind Alley","blindall","S" 1 "Artic Chess","articche","B" 1 "Alle Vielfachen von (1-20) ?";mu 1 "AYY3?+)PX 1 "8";"by Bob Hamilton" 1 "8";"FANTASY SOFTWARE"; 1 "8";"DOOMSDAY CASTLE"; 1 "6x:"x28xy 1 "68",TN*F: 1 "64687",A: 1 "64423",A: 1 "61300",H: 1 "60741",A: 1 "60671",A: 1 "60671"+B: 1 "44";"'E": 1 "23658",H+B: 1 "23";"of the"; 1 "23";"Plough": 1 "22808-EM*64",H: 1 "22807-EM*64",H: 1 "22744+EM*64", 1 "22743+EM*64", 1 "21";"Pointers"; 1 "17",TN;"Sextant Lat:54 "; 1 "12";"presents"; 1 """""""""######### 1 " **** ARTIC Computing ****" 1 !010./10./ 1 !/Z6 #6 !hX 1 !//11./0/.1./0 1 !/.01/.010 1 !&&&&&&&&&& 1 !!xw,w,w,6 1 !!sVVT|~o/? 1 !!NNNNNNNN 1 !!###&&### 1 THE TUNNEL 1 Simon Lane, 1983INSTRUCTIONS:Avoid opponents and traces.Stay on grid.Trap opponents with trace.Conserve fuel.BONUS LIFE AT 2000 POINTSKEYS:Left CAPS SHIFT or ZRight X,C or VDown B,N,M,SYM SHIFT or SPACEUp H,J,K,L or ENTERFast Y,U,I,O or PStart SHold A 1 SCORE TOP SCORE STAGE 0000000 0000000 000 `abcdefg pqrstuvw hijklmno @ @ @ xyz{|}~ 1 Ocean Software 1 FUEL: 1 FIRE TORPEDO(T)."' 1 DIMENSION 1 CLEAR TUNNEL 1 AND CRUSHES IT 1 ABANDON ALL HOPE! 1 @ABCDEFG@ABCDEFG@ABCDEFG@ABCDEFG@ABCDEFG@ABCDEFG@ABCDEFG@ABCDEFGHIJKLMNOHIJKLMNOHIJKLMNOHIJKLMNOHIJKLMNOHIJKLMNOHIJKLMNOHIJKLMNOPQRSTUVWPQRSTUVWPQRSTUVWPQRSTUVWPQRSTUVWPQRSTUVWPQRSTUVWPQRSTUVWqa 1 20 POINTS 1 1983 D.SHEA." 1 1982 THRELFALL and HODGSON " 1 1982 David Shea. 1 / LIVES LEFT : 1 TUNNEL FULL 1 THE GHOSTRIDER HAS FINISHED 1 S.Cartwright 1 Program 1 PLAYER 2= 1 FIRE to play 1 COPYRIGHT : HUDSON SOFT 1983 1 @@ @ @^^^^__^^^^^^^^^^^^^^^^^^^^__^^^^^^____________________________^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^__^^^^__^^^^__^^^^__^^^^__^^^^____________________________^^^^____________________________^^^^__^^^^__^^^^__^^^^__^^^^__^^^^^^____________________________^^^^____________________________^^^^^^__^^^^__^^^^__^^^^__^^^^__^^^^____________________________^^^^____________________________^^^^__^^^^__^^^^__^^^^__^^^^__^^^^^^____________________________^^ 1 + D 1 SKORK FILLS 1 Press ENTER to continue 1 DISABLED 1 *** SPECTRUM VOICE CHESS ***PLAY ANALYSE OR LOAD? 1 "Rommel's " 1 HIGH SCORES 1 ZX COMPILER V1.0 1 J + 1 DIMENSION DESTRUCTORS 1 REACHES THE 1 IF A MAMMUT 1 Control Selection 1 A + D J + L 1 3 - KEMPSTON 1 2 - FULLER 1 2 CHECKMATEIN 2STALEMATEKQRBNP O-O O-O-OPXPEPINVALID 1 1 - KEYBOARD 1 !" &%#$%& #$ !,-" (*+) #$ 1 PALACE .... 1 !!!!!!!!! !!!!!!!!!GAME OVER-PRESS KEY TO TRY AGAIN DEMO MODE-PRESS A KEY TO PLAY OUT OF FUEL THE RACE IS ON! NEW CODE ABCDE-PRESS KEY TO PLAY------------- 1 ACHIEVED A 1 PLAY DRILLER TANKS # INSTRUCTIONS # # AND SCORING # __ __ COPYRIGHT : HUDSON SOFT 1983 z 1 YOUR COLOUR?(B,W):LEVEL OF PLAY? (0-6):COLOUR TO MOVE NOW? (B,W):MOVE NUMBER? (NN): SPECT. PLAYER 1 B 1 ______________________________ 1 Z2 1 DRILLER MAMMUT SKORK TANKS KEYBOARD OR JOYSTICK PRESS K,J COPYRIGHT : HUDSON SOFT 1983 PLAY DRILLER TANKS # INSTRUCTIONS # # AND SCORING # 1 DRILLER MAMMUT SKORK TANKS KEYBOARD OR JOYSTICK PRESS K,J COPYRIGHT : HUDSON SOFT 1983 1 OCEAN SOFTWARE Presents 1 TODAY'S HIGHEST 1 03000 Mandy... 2 03000 Paul.... 3 03000 Mr K.Marx 4 03000 Ms B.Peep 5 00001 Eugi..... 1 WELL DONE YOU HAVE ACHIEVED ONE OF TODAY'S HIGHEST SCORES Please enter your name & press enter __________ 1 by Paul Owens press any key to start during the following demo 1 1 1 1 1 1 1 1 1 1 1 1